Escape From Tarkov Updates
May 14, 2019 - In today's Devblog#3, which was live streamed on Twitch, Nikita stated by himself that Battlestate Games are going very deep in detecting. Escape from Tarkov is a compelling game about gear, and how we store it. By Omri Petitte Grid iron A simple thing like a gridded inventory can determine a lot about how a game plays. Nov 8, 2018 - Escape from Tarkov is a narrative MMO mix of FPS/TPS and RPG genres, where you find yourself in a modern Russian city sunk into anarchy:.
Escape From Tarkov Next Update
Escape from Tarkov | |
---|---|
Developer(s) | Battlestate Games |
Publisher(s) | Battlestate Games |
Engine | Unity |
Platform(s) | Microsoft Windows |
Genre(s) | First-person shooter, Tactical shooter |
Mode(s) | Multi-player, Arena-mode, Freeroam-mode |
Escape from Tarkov is a tacticalfirst-person shooter video game being developed by Russian studio Battlestate Games. A closed alpha of the game was first made available to select users, on August 4, 2016.[1]
- 2Gameplay modes
- 3Maps
- 4Development and release
- 5Editions
Plot[edit]
Escape from Tarkov is set in the fictional Norvinsk region in Northwestern Russia, around a 'special economic zone' that served as a gateway between Russia and Europe.[2] However, this attracted corporations with dubious intent, and the city of Tarkov became the centre for a major political scandal involving corrupt corporations in the Norvinsk region. Six months later the situation erupted into an armed conflict involving the Russian Internal Troops, United Nations peacekeepers, and two private military companies: United Security (USEC) and BEAR.[2] The Norvinsk region's borders were sealed off, and those trapped in the middle of the war zone were isolated from the outside world. USEC was hired by the Terra Group, one of the corrupt corporations involved in the scandal, to hinder investigations during the conflict, while BEAR was hired by the Russian Government to uncover evidence about Terra Group.
Escape From Tarkov Twitter
The player has the titular objective of escaping the city of Tarkov by working for one of these private military companies.
Gameplay modes[edit]
Escape from Tarkov is going to feature several game modes, including:
Implemented[edit]
- PMC Survival: You use your main character with any gear that you want to bring into a Raid. You can pick up any gear from other players (Scavs or PMCs) or AI (Scav AI)[2] that you kill, as well as loot from random Locations. If you die, you lose everything that you brought in and what you've found in the Raid with the exception of the items in your secure container. In order to survive and extract with any gear you picked up, you have to make it to an extraction point.
- Scav: You go into a Raid as Scav, the AI Faction, with a random set of gear. You face off against PMCs and potentially other Scav Players. Any loot gathered by the player as Scav can be transferred to the main character, while dying as a Scav has no penalty. In order to survive and extract with any gear you picked up, you have to make it to an extraction point. If you shoot your fellow Scavs, they will defend themselves. When playing as a scav the fellow AI scavs wont be hostile against you by default, but if you attack one of the AI they will turn against you.
- Offline Mode: Using the same tactics as the other multiplayer modes, with the exception that you don't lose what you bring in if you die, and that you have the ability to select options before entering the game. These include, but are not limited to, weather and AI options. In addition, because of these settings, you also won't be able to bring anything out of the raid that you gained.
Planned[edit]
- Story Mode
- Player Hideout with shooting range
- Open World Mode without time limits wherein all Maps are connected
- Arena Mode
Maps[edit]
Playable maps[edit]
- Customs
- Factory
- Interchange
- Shoreline
- Woods
- The Lab
Planned maps[edit]
- Military base
- Town
- Lighthouse
- Terminal
- Suburbs
- Streets of Tarkov
- Freeroam (Combined)[3]
Development and release[edit]
Development started in 2012. Escape from Tarkov will be a traditional full purchase release, with neither free-to-play nor microtransaction elements. There is a possibility of a release on Steam sometime after the game's official release.[4] There are also plans for downloadable content in the future.
Extended alpha[edit]
The extended alpha was announced on 28 December 2016, available to select users who pre-ordered the game. The game has four preorder tiers, where the Edge of Darkness edition guaranteed players access to the alpha build.[5] All players who had access had to sign a non-disclosure agreement and video coverage of the gameplay via streaming was limited to select players.[citation needed] On March 24, 2017, the NDA was lifted.
Editions[edit]
- Standard Edition[6]
- Left Behind Edition[6]
- Prepare for Escape Edition[6]
- Edge of Darkness Limited Edition[6]
Closed beta[edit]
The closed beta started July 28, 2017. Previous alpha testers gained access immediately and after the first couple of days, all pre-orders gained beta access in waves over the course of a week.
Currently the game is still in closed beta, but after purchase of game the player gets 'Guaranteed instant access to closed beta'[6] rather than in waves.
Controversy[edit]
Battlestate Games has been accused of abusing YouTube's DMCA system to remove negative videos of Escape from Tarkov. YouTube user Eroktic released a video accusing Battlestate Games of leaking user information, resulting in Battlestate Games issuing DMCAs on 47 YouTube videos posted by the user; two of which were striked for allegedly spreading false information and the rest for spreading 'negative hype'.[7][8]
References[edit]
- ^'The Escape From Tarkov Extended Alpha has started!'. www.escapesfromtarkov.com. Retrieved 2017-02-18.
- ^ abc'Escape from Tarkov official page'. www.escapesfromtarkov.com. Retrieved 2019-03-21.
- ^Way, The (2019-03-15). 'Battlestate Games Community Manager Statement on Upcoming Updates'. Discord / Imgur. Archived from the original on 2019-03-15. Retrieved 2019-03-21.
- ^'How Modding, Microtransactions, and Death Will Work in Escape from Tarkov'. GameSpot. Retrieved 2017-02-18.
- ^'FPS/MMO Escape from Tarkov gets new raid location and weapon failure in extended alpha'. PCGamesN. Retrieved 2017-02-18.
- ^ abcde'Pre-order - Escape from Tarkov'. www.escapesfromtarkov.com. Retrieved 2018-04-12.
- ^Hall, Charlie (2018-12-17). 'Escape From Tarkov team barrages YouTuber with DMCA takedowns over 'misinformation''. Polygon. Retrieved 2018-12-19.
- ^'Escape From Tarkov Devs Abuse DMCA Takedowns Against Eroktic's YouTube Content'. One Angry Gamer. 2018-12-18. Retrieved 2018-12-19.
External links[edit]
In today’s Devblog#3, which was live streamed on Twitch, Nikita stated by himself that Battlestate Games are going very deep in detecting cheating gameplay. Before or with the next update 0.12, which will most likely be the engine upgrade to Unity 2018, there will be a reporting system in-game.
This will allow players to report strange encounters, for which they believe it is a word about cheaters. Nikita, the CEO of Battlestate Games has also stated that programming a cheat and anti-cheat is a very advanced process, and thorough support throughout the same is very much needed. The Report system is here to help the developers determine suspicious players quicker. However, the new anti-cheat code will be much more advanced than this one, and will just receive a little boost by the new Reporting System.
The saltiness and toxicity caused by hackers are about to be resolved, as the developers behind Escape From Tarkov are doing an exceptional job to deal with it. Throughout the Dev Blog, the new map Streets of Tarkov has also been discovered, for which many players believe it will be the next best map in the game.
However, first thing’s first. The upgrade to Unity 2018 is at a point of no return. To transition smoothly the developers have to deal with all of the challenges. Nikita confirmed the transition is going smoothly despite some encounters of obsolete scripts that should be addressed as well.
After the Unity 2018 upgrade, the game is meant to improve the performance by quite a lot, as new premises are going to be introduced in the form of tools. Escape From Tarkov is still one of the most unique and realistic video game in the world. A game like never seen before, and most likely a game that has been quite a while in a Closed Beta.
New Items and Features
New items will also be added with the 0.12 update, as well as a Surgery Kit, P90, .50 BMG weapons and more. Skills system will also work differently, but one feature will surely take place into the heart of newcomers but also veterans in Escape From Tarkov. There will be a feature to create some sort of Loadouts that will cover various Weapons Builds created by players themselves.
They will also serve to easily equip a pre-made Weapon Build, despite the fact if you’re missing the right mods or not. The items to choose during the creation of the build will be taken from the HANDBOOK, which keeps track of all the examined items in the game. That will contribute to a much easier Weapon Modifications, and once completed, players can assemble it. If the mods are missing in the player’s inventory, the player will be taken to the market to purchase all the missing mods and equip them on the Weapon.
This will also save players a lot of time, and Raid preparation will be a lot easier. Thus, less prepare time, more game time. Something players were looking for and finally received. You can take a look at the feature, as well as other leaks that were discovered today. Below is the full DevBlog.
The priority is very simple and Battlestate Games is focusing to develop the promised content. With a ban ratio of 100+- cheaters per day, EFT slowly becomes a vital game to enjoy playing. The upcoming changes noted in patch 0.12 aren’t that prominent at this rate of bans.
If you’re eager to try out EFT but still doubting whether or not should you buy it, check out our article and note some of the highlights stated in it.